Louis GINESY

Software Programmer

After two years of scientific preparatory class, I have spent 3 years as a student in the engineer school Telecom Sudparis. I ended my education there with the specialization "Jeux vidéo et Interactions Numériques" (Videogames and Digital Interactions, JIN) in 2021 with a 6 month internship as a gameplay programmer at Eko Software.

I then decided to complete my education with the "Interaction Graphic & Design" (IGD) master at the Institut Polytechnique de Paris. That second master concluded with another 6 month internship as a tool/engine programmer at Ubisoft.

Since september 2022 I have been a developer consultant at Sopra Steria. My Professional project is to move to Oslo, in Norway.

Being passionate of 3D animation, I learned by myself how to modelize and animate models on the software Blender. I also spend some of my free time on developing my game Anima with the Unreal Engine.